January 7, 2026
Electronic Arts (EA) Logo

Software Engineer Intern

Electronic Arts (EA),

Hybrid
Vancouver, BC

We are DRE (Development & Release Engineering) - a central EA team at the intersection of DevOps, Release Management and Build Engineering. We build, manage and maintain the build pipelines for the majority of EA's studios worldwide. 

What You’ll Do:

  • You will report to the Development Director and Technical Leads to develop and maintain automation pipelines in our CI system, and work with our internal customers on designing, prototyping and implementing new automated workflows.

Qualifications:

  • Analytical approach to problem solving, debugging, and troubleshooting

  • Experience with scripting languages (e.g. Groovy, Python, Powershell, Batch)

  • Experience with creating automation jobs in CI systems (e.g. Jenkins, GitLab CI)

  • Experience deploying and maintaining virtual infrastructure (e.g. Virtual Machines)

  • Experience with metrics gathering and visualization tools (e.g. Grafana, Elastic Search, Kibana)

You must be available for a full-time paid internship in the Summer of 2026

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